General Information Level: Boss
Location: Karazhan
Type: Undead
Health: Around 378,000
Abilities Basic Melee: 1600-2500 on plate.
Vanish: Vanishes, does not drop aggro.
Garrote: After reappearing from Vanish, he will immediately garrote someone, dealing 1000 damage every 3 seconds for FIVE MINUTES (100k total damage). This cannot be dispelled, however Dwarf Stoneform, Paladin Divine Shield and Mage Ice Block do remove the effect including Blessing of Protection. After he garrotes, he will immediately return to the highest aggro prior to the vanish. As of 2/6/07 all garrotes are removed when Moroes is defeated. If you reset the encounter by running out of the banquet hall, the garrote is not removed. However, dying from garrote incurs no durability loss.
Blind: A poison that occasionally blinds the second-highest aggro, causing them to wander. Dispellable.
Gouge: Gouges the highest aggro, incapacitating them. Moroes will attack the second highest aggro. This can be prevented by having the person with the highest aggro turn his back onto Moroes.
Enrage: At 30% Moroes Enrages.
Adds Moroes will have different adds in every instance, much like Chromaggus' breaths. Each add will be based off a class and spec.
Baron Rafe Dreuger Retribution Paladin Health: 68k
Baroness Dorothea Milstipe Shadow Priest Health: 66k
Lady Catriona Von'Indi Holy Priest Health: 66k
Lady Keira Berrybuck Holy Paladin Health: 68k
Lord Crispin Ference Protection Warrior Health: 83.4k
Lord Robin Daris Mortal Strike Warrior Health: 84k
Stratégie :Le fight dépend beaucoup des crowd control. Les add se faisant si possible un par un, les autres étant cagés/piegés/stunlock. L'ordre du kill des add dépend de leur classe.
Ordre de kill des add : Pretres>Paladins>guerriers
Il est tres important de cager le guerrier MS en prio.
Au début du combat, les MT et OT emmene moroes loin du reste du groupe, ils le tank seuls en attendant que les add soient éliminés. Il est possible de laisser un add cagé tout le fight, si cela ne marche pas, il est plus simple de tous les tuer.
La difficulté de Moroes est que lorsqu'il vanish, il garrot quelqu'un, qui subit un debuff indispellable durant 5min et qui inflige de gros dégats toutes les 3 secondes ----> bubulle/ice block et cie (bande de privilegiés).
heal constant nécessaire sur ceux qui sont touchés.
A 30%, Moroes enrage et gagne un boost de dps.